DARKAvendread Savior
Archetype:
Vendread
ATK:
1600
LINK-2
View:
5006
Link Arrow:
Bottom-Left
Bottom-Right
2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.
Avendread Savior — Power Evaluation
Final Score: 57 ± 7 · Confidence: Medium
- Intrinsic: 56 · Deck: 57 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Board breaker
Why it scores here
The card's reliable output is one Vendread recovery per turn: its first effect adds a Vendread monster from the GY to hand, and its second effect is a once-per-turn battle-step ATK reduction that costs a Zombie from the Deck. Its 1600 ATK and Link-2 body earn no points; the score comes from the recursion and the fact that it runs in all 400 sampled decks. Effects are lost to any negation and no combo evidence exists to show it converting into a board, so the score stays in the middle band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Link-2 Extra Deck body that is run in 400 of 400 sampled decks and needs Zombie material plus a Vendread GY target to function (observed, inferred for the material route). |
| Combo & Conversion | 45 | Zero recorded combo appearances; the only conversion evidence is the guide note that Vendread bodies enable an OTK-style push, which is text-only (inferred). |
| Resource Economy | 70 | Effect 1 returns a Vendread card from the GY to hand once per turn, a clear +1 advantage source; effect 2 is a Deck-to-GY cost with no return (verified from text, observed in deck count). |
| Effect & Interaction | 45 | Effect 2 reduces an attacking monster's ATK during damage calculation but does not negate or remove anything, so interaction is situational (verified from text). |
| Material Utility | 50 | Link-2 with bottom arrows is usable Link material, but there are zero recorded material appearances to confirm it converts well when its effects are negated (inferred). |
| Resilience & Flexibility | 40 | Both effects only work while the card is on the field, so any negation or field removal ends them, and it has no GY or hand function (verified from text). |
| Deck-Building Efficiency | 70 | One Extra Deck copy in 329 of 400 decks, no garnets or self-locks, and only a mild Zombie-material restriction (observed, deck distribution). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Board breaker/Going-second. Intrinsic ≈ 56, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recurs a Vendread monster from the GY to hand once per turn, so it keeps generating card advantage
- Sits in the main deck of all 400 sampled decks across five archetype homes, so its role is confirmed as practical
- Single Extra Deck copy with no garnets or self-locks, which keeps the deck cost low
- Battle-step ATK reduction scales with the Level of the Zombie sent to the GY
Weaknesses
- Both effects need the card to remain on the field, so one negation or field removal turns it off
- The 1600 ATK body does nothing on its own; no recorded combo evidence shows it converting into a board
- The ATK-reduction effect is limited to battle and does not stop the opponent's effects or board development
- Heavily tied to the Vendread archetype, so its recursion value depends on Vendread cards being in the GY
Counters / choke points
- Any effect negation that stops its on-field effects
- Field removal or banishing it from the field
- Opponent interruptions that stop battle-step effects before damage calculation
Best use
Recovery/Recursion Link monster that returns Vendread cards from the GY and reduces an attacker's ATK during battle. Decks: Vendread, Eldlich, Shiranui, Mayakashi Shiranui, Vampires. Suggested copies: 2.
Evidence & gaps
- Verified: Effect 1 is a once-per-turn field effect that adds a Vendread card from the GY to hand; Effect 2 is a once-per-turn quick effect during damage calculation that reduces an opponent monster's ATK by the Level of a Zombie sent from the Deck to the GY x 200; Card name becomes Revendread Slayer while on the field; Run in 400 of 400 sampled decks with 1.21 average copies and 329 decks running a single copy
- Observed: Appears in Vendread (51 decks), Eldlich (41), Shiranui (40), Mayakashi Shiranui (37) and Vampires (27) decks; Usage statistics show 100% inclusion in five archetype homes at 1-2 typical copies; Top partners include Vampire Sucker at 80.8% co-occurrence
- Inferred: Effect 1 is the main resource-economy and recovery route; Its battle-step effect adds limited interaction because it does not negate or remove; Being a field-based effect makes it fragile to negation; Link material value is moderate but untested by combo data
- Data gaps: No combos supplied, so combo conversion and material use rest on text-only inference No banlist token, so the card is assumed to be unlimited (3 copies) No top-card ranking data, so current format standing is unknown Guide evidence is three informal Vietnamese snippets with no ruling or tournament results






